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Create a board that is filled with words which are then scrambled and presented to the user, who rotates the rows and columns to try and get the original words displayed in the right order on the board. Write a C++ program to do Unscrambler by not using classes, testing it in Zybooks section 9.23.

Create a board that is filled with words which are then scrambled and presented to the user, who rotates the rows and columns to try and get the original words displayed in the right order on the board. Write a C++ program to do Unscrambler by not using classes, testing it in Zybooks section 9.23.

Random numbers are used throughout the program, so when you run it on your own machine versus interactively within Zybooks the output will likely be different, since the sequence of random numbers will be different. On the other hand, running the test cases should give you the same output every time. Read the notes below very carefully to minimize frustration that occurs when the sequence of random numbers generated is different from what is expected.

Go to the file, read the instruction, and note for the step it′s required. Then go to the sample output to make the run the same as the output sample.